Diablo 4: ALL the unique and mythical armor of each class

Diablo 4: Unique and Mythical Armor for Every Class

In Diablo 4, players can equip their characters with a variety of unique and mythical armor pieces that enhance gameplay. Each class has armor specifically designed to complement their skills and playstyles, making it essential to understand these pieces for optimizing your character’s potential. Below, we explore the unique armors available for each class in the game.

Unique Armors for Barbarian

The Barbarian class features several unique armor pieces that bolster their raw strength and combat abilities. Here are some of these remarkable items:

100,000 Steps

Boots

  • Armor: 250
  • Attacks decrease the cooldown of Evade by 0.6 seconds.

Affixes

  • +[9.0 – 16.0]% damage with skills that switch to new weapons.
  • Automatically cast Stomp after receiving the last damage bonus from the key passive Wandering Arsenal, gaining [32 – 50] Fury. This effect can activate once every 30 seconds.
  • + Stomp Ranks
  • +[18 – 25] Dexterity
  • +[9.5 – 13.0]% damage to stunned foes.

Grips of Gohr

Gloves

  • Armor: 250

Affixes

  • +[8.5 – 12.0]% non-physical damage.
  • + Whirlwind Ranks
  • +[3.2 – 6.0]% attack speed.
  • +[3.0 – 6.5]% critical hit chance.
  • Whirlwind explodes upon ending, dealing [16 – 26]% of total base damage to nearby enemies as fire damage.

Red Fury Ring

Ring

  • 725 item power
  • +5.0% resistance to all elements.
  • +5.0% resistance to Fire.

Affixes

  • +[3.5 – 7.5]% attack speed.
  • +[24 – 34] Strength.
  • +[5 – 11] max Fury.
  • [7.5 – 12.5]% resource generation.
  • After spending 100 Fury within 3 seconds, your next cast of Hammer of the Ancients, Tectonic Strike, or Mortal Strike will critically hit and deal an additional [10 – 30]% crit damage.

Wrath of Red

Ring

  • 800 item power
  • +12.5% resistance to all elements.
  • +12.5% resistance to Shadow.

Affixes

  • +[9.0 – 11.0]% critical hit chance.
  • +[46.5 – 60.0]% damage from vulnerability.
  • +[1 – 2] to skills in the Skirmish category.
  • +[2 – 3] to Rend.
  • Rend duration increases by [4.0 – 8.0] seconds. Inflicting damage with your Skirmish skills applies 2 stacks of Rend bleeding. This can affect each enemy only once every 1 second.

Intact Chain

Amulet

  • 800 item power
  • +30.0% resistance to all elements.

Affixes

  • +[17.5 – 23.0]% movement speed.
  • +[2 – 3] to Pit Fighter.
  • +[219.0 – 300.0]% damage from Ultimate.
  • [13.5 – 22.5]% cooldown reduction of Steel Grasp.
  • Throwing Steel Grasp reduces the cooldown of Iron Vortex by [3.3 – 10.0] seconds.
  • Enemies damaged by Iron Vortex deal [10 – 30]% less damage for 6 seconds.

Joritz’s Acolyte Helm

Helmet

  • Armor: 906

Affixes

  • +[5 – 11] max Fury.
  • +[3.5 – 7.5]% attack speed.
  • +[5.0 – 10.0]% damage during Berserk.
  • +2 ranks of the passive Hostile Resistance.
  • When you gain Berserk while already in that state, you have a [40 – 60]% chance to become even more enraged, granting you an additional 15%[x] damage, 2 Fury per second, and a 10% cooldown reduction.

Unique Armors for Druid

The Druid class offers a remarkable selection of unique armors that enhance their elemental and shapeshifting abilities:

Mjölnir Ring

Ring

  • 800 item power
  • +12.5% resistance to all elements.
  • +12.5% resistance to Shadow.

Affixes

  • +[1 – 2] to Endless Storm.
  • +[80 – 94] Will.
  • +[16.0 – 25.0]% movement speed during Cataclysm.
  • +[7.0 – 8.0]% critical hit chance.
  • While Cataclysm is active, you gain unlimited spirit and deal [40 – 100]%[x] more damage.

Hunter’s Zenith

Ring

  • 16.6% resistance to Poison.

Affixes

  • + ranks of the passive Swift Transformation.
  • +[13.5 – 24.0]% damage from Rolling skills while in Bear form.
  • +[8.5 – 12.0]% critical hit damage with Werewolf skills.
  • +[4.5 – 8.0]% damage during shapeshifting.
  • Receive a bonus when killing with a shapeshifting skill:
  • Werewolf: Your next non-definitive Bear skill costs no resources and has no cooldown.
  • Bear: Your next Werewolf skill heals you for [84 – 168] the first time you deal damage.

Companion of the Storm

Pants

  • Armor: 500
  • When injured, the potion also grants 20% movement speed for 2 seconds.

Affixes

  • +[17.5 – 28.0]% companion movement speed.
  • +[8.5 – 12.0]% damage from Companion skills.
  • +[8.0 – 15.0]% potion drop rate.
  • Your wolf companions receive the power of the storm, dealing lightning damage and gaining the Storm Howl ability.
  • + ranks of Wolves.

Destroya Tierra

Ring

  • 800 item power
  • +12.5% resistance to all elements.
  • +12.5% resistance to Cold.

Affixes

  • +[16.0 – 25.0]% chance for Avalanche projectiles to be launched twice.
  • +[10.5 – 15.0]% Earth attack speed.
  • +[2 – 3] to Avalanche.
  • +[9.0 – 11.0]% critical hit chance.
  • Avalanche casts leave a trail of tectonic spikes that inflict [225 – 450] physical damage for 2 seconds. Generating an Avalanche pillar within the tectonic spikes has a [20 – 30]% chance to generate two.

Unique Armors for Sorceress

The Sorceress class is renowned for its mastery of elemental magic and features unique armor pieces that enhance its capabilities:

Iridiscent Ring of Tal Rasha

Ring

  • 725 item power
  • +5.0% resistance to all elements.
  • +2.0% resistance to all elements.

Affixes

  • [3.0 – 5.0]% cooldown reduction.
  • +[2.5 – 4.5]% critical hit chance.
  • [3.5 – 8.5]% resource generation.
  • +[13.0 – 18.0]% non-physical damage.
  • For each type of elemental damage dealt, you gain [10.0 – 15.0]%[x] more damage for 4 seconds. Inflicting elemental damage resets all bonuses.

Bindings of the Sidhe

Gloves

  • Armor: 64

Affixes

  • +[57.0 – 75.0]% non-physical damage.
  • +[18.5 – 27.5]% chance for Familiars to hit twice.
  • +[41.5 – 55.0]% size of Familiar explosion.
  • +[2 – 3] to Familiar.
  • Now, casting Familiar summons all three elemental variants simultaneously. Familiar’s duration increases by [25 – 50]%[x] and its cooldown decreases by 2 seconds, but the maximum number of charges is also reduced by 1.

Attire of Infinity

Peto

  • Armor: 875

Affixes

  • + ranks of the Crystal Cannon passive.
  • +[18 – 25] Intelligence.
  • +[9.5 – 13.0]% damage to nearby enemies.
  • +[9.5 – 13.0]% damage to enemies with the Stun status.
  • After using Teleport, you draw in nearby enemies and stun them for [2.0 – 3.0] seconds, but the cooldown of Teleport increases by 20%.

Camafeo of Esadora

Amulet

  • 12.0% resistance to all elements.

Affixes

  • +[4.5 – 8.0]% non-physical damage.
  • +[9.0 – 16.0]% damage from Crackling Energy.
  • + ranks of the Electrocuting Impact passive.
  • +[6.5 – 10.0]% movement speed.
  • Upon collecting Crackling Energy, there is a 10% chance to unleash a lightning nova that deals [260 – 336] lightning damage.

Unique Armors for Rogue

The Rogue class excels in agility and precision, reflected in its unique armors that enhance stealth and damage:

Shadow Grip

Gloves

  • Armor: 250

Affixes

  • +[8.5 – 12.0]% damage from Shadow Clone.
  • + ranks of all main skills.
  • +[3.2 – 6.0]% attack speed.
  • +[9.5 – 13.0]% damage to vulnerable enemies.
  • Dealing damage to a vulnerable enemy with a shooter or slasher skill has up to a [20 – 30]% chance to summon a shadow clone that mimics your attack.

Rogue’s Kiss

Ring

  • 800 item power
  • +12.5% resistance to all elements.
  • +12.5% resistance to Poison.

Affixes

  • +[2.5 – 4.0]% critical hit chance for each improved Rapid Fire bonus.
  • +[2 – 3] to Rapid Fire.
  • +[15.5 – 20.0]% chance for Rapid Fire projectiles to be launched twice.
  • +[8.3 – 10.0]% attack speed.
  • Now, Rapid Fire launches explosive arrows that deal [15 – 35]%[x] more damage.

Fallen Beast Boots

Boots

  • Armor: 64
  • +3 maximum charges of Evade.

Affixes

  • +[2 – 4] to Agile.
  • +[13 – 21] of maximum resource.
  • [8.0 – 12.5]% cooldown reduction of Definitive.
  • +[10.5 – 17.5]% movement speed.
  • When you cast a definitive skill, your next main skill consumes all your energy and deals [0.25 – 0.75]%[x] more damage for each point of energy consumed. Using a cooldown restores 25 energy.

Unique Armors for Necromancer

The Necromancer class focuses on the manipulation of life and death, and its unique armors enhance these dark abilities:

Embrace of Cruor

Gloves

  • Armor: 64

Affixes

  • [8.0 – 10.0]% maximum life.
  • +[1 – 2] to Blood Tides.
  • Blood Torrent drains elite enemies +[2 – 3] times.
  • +[3 – 5] to Blood Torrent.
  • Casting Blood Torrent consumes nearby corpses to create mini novas that deal [41 – 71] damage. This damage increases by 10%[x] for each enemy drained by the initial cast, up to 50%[x]. It also rises by 20%[x] for each corpse consumed.

Ring of the Sacrilegious Soul

Ring

  • 725 item power
  • +5.0% resistance to all elements.
  • +5.0% resistance to Poison.

Affixes

  • +[189 – 399] maximum life.
  • +[1 – 2] ranks of all skills in the Cadaver category.
  • +[3 – 7] maximum Essence.
  • +[3.5 – 6.5]% chance for a critical hit.
  • Automatically activates the following skills equipped on the cadavers around you:
    • Raise Skeleton every [2.0 – 1.0] seconds.
    • Corpse Explosion every [2.0 – 1.0] seconds.
    • Cadaveric Tendrils every [16 – 8] seconds.

Mendeln’s Ring

Ring

  • 16.6% resistance to Shadow.

Affixes

  • +[2.1 – 3.5]% chance for a critical hit.
  • +[4.5 – 8.0]% attack speed of minions.
  • [12.0 – 19.0]% maximum life of minions.
  • +[75 – 134] thorns.
  • While you have 7 or more minions, you gain:
  • Critical hit chance: Up to 10% chance to empower all your minions, causing each of their next attacks to be explosive and deal [2,520 – 3,360] physical damage.

Unique Armors for Spiritualist

The Spiritualist class is centered around connecting with the spirit realm, and its unique armors enhance these abilities:

Noon Hunt Ring

Ring

  • 800 item power
  • +37.5% resistance to Fire.
  • +37.5% resistance to Poison.

Affixes

  • +[17.5 – 23.0]% movement speed for 2 seconds after defeating an enemy.
  • +[16 – 27] life upon killing.
  • +[10.5 – 15.0]% attack speed.
  • +[2 – 3] to Nutrition.
  • Your maximum vigor increases by 50%, and defeating an enemy grants you [1 – 7] vigor.
  • While you have Ferocity, your poison effects deal damage for only 33% of their normal duration.

Twisted Moon Ring

Ring

  • 800 item power
  • +37.5% resistance to Lightning.
  • +37.5% resistance to Poison.

Affixes

  • +[7.0 – 8.0]% chance for a critical hit.
  • +[17.5 – 23.0]% movement speed.
  • Critical hit chance: Up to a +[43.3 – 47.3]% to make enemies vulnerable for 2 seconds.
  • +[2 – 3] to Unstoppable.
  • Every 10 seconds, spawn a pestilent swarm that inflicts [53 – 98] poison damage per hit. The pestilent swarms orbit around you, generating 1 vigor per hit.

Midnight Sun Ring

Ring

  • 800 item power
  • +37.5% resistance to Fire.
  • +37.5% resistance to Lightning.

Affixes

  • +[107 – 121] Dexterity.
  • [8.1 – 8.8]% cooldown reduction.
  • +[40.0 – 50.0]% critical hit damage.
  • +[2 – 3] to Mirage.
  • Upon landing a critical hit, recover [20 – 50]%[+] of the vigor spent in the last 2 seconds. You gain the passive Counterattack effect.

Ebony Piercer

Amulet

  • 800 item power
  • +30.0% resistance to all elements.

Affixes

  • +[2 – 3] to Plague.
  • +[1 – 2] to Darkness.
  • +[3 – 5] to Reaper’s Pursuit.
  • +[16.0 – 25.0]% chance for Plague projectiles to be launched twice.
  • Plague also fires 4 smaller projectiles that pierce enemies and inflict [300 – 1,500] shadow damage over 3 seconds.

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